The setting is 1967 in the III Corps interior, Charlie is being quiet (EAL 1) and the brass are getting jumpy about it. The section is tasked with patrolling an area surrounding a track to one of the local villages. They must have feet and eyes on all the sectors of the area of operations.
The game begins with one PEF in play atop the hill in the trees but a second soon arrives as the local VC respond to news of Americans in the neighbourhood.
Our lone surviving VC fighter was eventually able to activate back into a pair of PEF's but wasn't able to prevent the Americans fulfilling their mission objectives and returning to their pickup point.
Area of Operation
Moving up through the cover of the vegetation on the left flank one fire team under the squad commander cautiously advances and gains line of sight on the reinforcements PEF which is a 3 man VC team with AK's .The US troops get the jump on the VC and in the firefight that ensues they take down two of the VC fighter out of the fight with the third fighter ducking back after seeing his comrades fall.
Contact
Charlie Sneaks away
With the firefight resolved the team continue up the track on patrol rather than chase down the fleeing VC
Clear!
Over on the other flank the second fire team has been heading towards the small hill but a PEF lurks up on top.
Movement on the hill?
Wait!
After waiting to see if the PEF would move and reveal itself the squad finally storm the slope to find nothing there.
So for a first game it was fun, we missed a load of stuff for the PEF's The low EAL for the VC was a really limiting factor in how they could respond to the US incursion. Looking forward to more games both solo and co-op in the near future,